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Kambel
@kamtothebambam
No bio ...yet
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569
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Create a video-sharing app that supports both short-form and long-form video content. The app should have the following features: 1. **Dual Home Feeds:** * The app should open to a tabbed interface. * **"Shorts" Tab:** A full-screen, vertical, auto-playing feed for discovering short videos. Users can swipe up and down to navigate between videos. * **"Videos" Tab:** A browsable feed for long-form content, displaying videos as a list or grid with a thumbnail, title, creator name, and view count. 2. **Video Player Experience:** * **Shorts Player:** The UI for liking, commenting, and sharing should be overlaid on the video. * **Long-Form Player:** Tapping a long-form video opens a dedicated player screen with standard video controls (play/pause, timeline scrubber), video title, description, and a comments section below. 3. **Video Creation and Upload:** * A prominent button for users to create content. * When uploading, the user must specify if the video is "Short" or "Long-Form." * Users can upload from their device library or record directly in the app. The video in the attachment `https://user-images.githubusercontent.com/12345/67890.mov` is a good example of the type of video content to expect. * Users must add a title to their video. A description is optional. 4. **User Interaction:** * Users can like and comment on all videos. * Users can follow creators. * The "Shorts" feed should prioritize content from followed creators and recommend new content. 5. **Creator Profile Page:** * Accessible by tapping a creator's username. * The profile should have separate, tabbed sections displaying grids of the user's "Shorts" and "Long-Form" videos. All videos, comments, likes, and follower relationships should be stored persistently in a database and linked to the correct users.
420
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Build a native mobile app focused on real-time text-based chat between friends. The app should include the following screens and features: 1. **Authentication:** * A simple user signup and login system using a unique username and password. 2. **Contacts Screen:** * A screen that displays a list of the user's contacts or friends. * A feature to add new contacts by searching for their username. * Tapping on a contact's name should navigate the user to the chat screen with that person. 3. **Conversations List Screen:** * This will be the main screen after login. * It should display a list of all active conversations. * Each item in the list should show the friend's name, the last message sent in the conversation, and the time of the last message. * Unread messages should be clearly indicated (e.g., with a bold font or a dot). 4. **Chat Screen:** * This screen is for a one-on-one conversation with a friend. * It should display the message history with that friend, with the user's messages on one side (e.g., right) and the friend's messages on the other (e.g., left). * A text input field at the bottom for typing new messages. * A "Send" button to send the message. * Messages should appear in the chat view in real-time for both users.
360
0
0
Build a native mobile game that replicates the core mechanics of Flappy Bird. The game should include the following features: 1. **Game Canvas:** A side-scrolling game view. 2. **Player Character (Bird):** * A bird character is present on the screen. * Tapping the screen makes the bird "flap" upwards with a small burst of momentum. * Gravity constantly pulls the bird downwards. 3. **Obstacles (Pipes):** * Pairs of pipes (one from the top, one from the bottom) continuously scroll from the right side of the screen to the left. * Each pair of pipes has a fixed vertical gap between them for the bird to fly through. The vertical position of this gap should be randomized for each new pair of pipes. 4. **Scoring:** * The player's score starts at 0. * The score increases by one for each pair of pipes the bird successfully passes through. * The current score should be clearly visible on the screen during gameplay. 5. **Game Over Condition:** * The game ends if the bird collides with any pipe or touches the ground. * When the game ends, display a "Game Over" screen that shows the final score and a "Restart" button. 6. **Game Flow:** * The game starts on a simple screen with a "Play" button. * Pressing "Play" starts the game. * After a game over, pressing "Restart" should immediately start a new game.
430
0
0
Fun99
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569
0
0
Create a video-sharing app that supports both short-form and long-form video content. The app should have the following features: 1. **Dual Home Feeds:** * The app should open to a tabbed interface. * **"Shorts" Tab:** A full-screen, vertical, auto-playing feed for discovering short videos. Users can swipe up and down to navigate between videos. * **"Videos" Tab:** A browsable feed for long-form content, displaying videos as a list or grid with a thumbnail, title, creator name, and view count. 2. **Video Player Experience:** * **Shorts Player:** The UI for liking, commenting, and sharing should be overlaid on the video. * **Long-Form Player:** Tapping a long-form video opens a dedicated player screen with standard video controls (play/pause, timeline scrubber), video title, description, and a comments section below. 3. **Video Creation and Upload:** * A prominent button for users to create content. * When uploading, the user must specify if the video is "Short" or "Long-Form." * Users can upload from their device library or record directly in the app. The video in the attachment `https://user-images.githubusercontent.com/12345/67890.mov` is a good example of the type of video content to expect. * Users must add a title to their video. A description is optional. 4. **User Interaction:** * Users can like and comment on all videos. * Users can follow creators. * The "Shorts" feed should prioritize content from followed creators and recommend new content. 5. **Creator Profile Page:** * Accessible by tapping a creator's username. * The profile should have separate, tabbed sections displaying grids of the user's "Shorts" and "Long-Form" videos. All videos, comments, likes, and follower relationships should be stored persistently in a database and linked to the correct users.
420
0
0
Build a native mobile app focused on real-time text-based chat between friends. The app should include the following screens and features: 1. **Authentication:** * A simple user signup and login system using a unique username and password. 2. **Contacts Screen:** * A screen that displays a list of the user's contacts or friends. * A feature to add new contacts by searching for their username. * Tapping on a contact's name should navigate the user to the chat screen with that person. 3. **Conversations List Screen:** * This will be the main screen after login. * It should display a list of all active conversations. * Each item in the list should show the friend's name, the last message sent in the conversation, and the time of the last message. * Unread messages should be clearly indicated (e.g., with a bold font or a dot). 4. **Chat Screen:** * This screen is for a one-on-one conversation with a friend. * It should display the message history with that friend, with the user's messages on one side (e.g., right) and the friend's messages on the other (e.g., left). * A text input field at the bottom for typing new messages. * A "Send" button to send the message. * Messages should appear in the chat view in real-time for both users.
360
0
0
Build a native mobile game that replicates the core mechanics of Flappy Bird. The game should include the following features: 1. **Game Canvas:** A side-scrolling game view. 2. **Player Character (Bird):** * A bird character is present on the screen. * Tapping the screen makes the bird "flap" upwards with a small burst of momentum. * Gravity constantly pulls the bird downwards. 3. **Obstacles (Pipes):** * Pairs of pipes (one from the top, one from the bottom) continuously scroll from the right side of the screen to the left. * Each pair of pipes has a fixed vertical gap between them for the bird to fly through. The vertical position of this gap should be randomized for each new pair of pipes. 4. **Scoring:** * The player's score starts at 0. * The score increases by one for each pair of pipes the bird successfully passes through. * The current score should be clearly visible on the screen during gameplay. 5. **Game Over Condition:** * The game ends if the bird collides with any pipe or touches the ground. * When the game ends, display a "Game Over" screen that shows the final score and a "Restart" button. 6. **Game Flow:** * The game starts on a simple screen with a "Play" button. * Pressing "Play" starts the game. * After a game over, pressing "Restart" should immediately start a new game.
430
0
0
Fun99
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