{"name":"Create a simple bomb defusal game with the following features:\n\n1.  **Main Game Screen:**\n    *   Display a countdown timer that starts at 10 seconds and ticks down to 0.\n    *   Show six colored wires: Green, Red, Yellow, Blue, White, and Black. The order of these wires should be randomized each time a new game starts.\n    *   Each wire should be a tappable button.\n\n2.  **Game Logic:**\n    *   If the player taps the **Red** wire before the timer reaches 0, they win the game.\n    *   If the player taps any wire other than the red one (Green, Yellow, Blue, White, Black), the bomb explodes and they lose.\n    *   If the timer reaches 0 before the player taps any wire, the bomb explodes and they lose.\n\n3.  **Win Screen:**\n    *   When the player wins, display a \"You Win!\" or \"Bomb Defused!\" message.\n    *   Include a \"Play Again\" button to restart the game.\n\n4.  **Lose Screen:**\n    *   When the player loses, display a \"KABOOM!\" or \"Game Over\" message.\n    *   Include a \"Try Again\" button to restart the game.\n\nThe app should have a simple, engaging interface suitable for a quick-play game. No user login or backend is required.\n","short_name":"Create a simple bomb defusal game with the following features:\n\n1.  **Main Game Screen:**\n    *   Display a countdown timer that starts at 10 seconds and ticks down to 0.\n    *   Show six colored wires: Green, Red, Yellow, Blue, White, and Black. The order of these wires should be randomized each time a new game starts.\n    *   Each wire should be a tappable button.\n\n2.  **Game Logic:**\n    *   If the player taps the **Red** wire before the timer reaches 0, they win the game.\n    *   If the player taps any wire other than the red one (Green, Yellow, Blue, White, Black), the bomb explodes and they lose.\n    *   If the timer reaches 0 before the player taps any wire, the bomb explodes and they lose.\n\n3.  **Win Screen:**\n    *   When the player wins, display a \"You Win!\" or \"Bomb Defused!\" message.\n    *   Include a \"Play Again\" button to restart the game.\n\n4.  **Lose Screen:**\n    *   When the player loses, display a \"KABOOM!\" or \"Game Over\" message.\n    *   Include a \"Try Again\" button to restart the game.\n\nThe app should have a simple, engaging interface suitable for a quick-play game. No user login or backend is required.\n","description":"Create a simple bomb defusal game with the following features:\n\n1.  **Main Game Screen:**\n    *   Display a countdown timer that starts at 10 seconds and ticks down to 0.\n    *   Show six colored wires: Green, Red, Yellow, Blue, White, and Black. The order of these wires should be randomized each time a new game starts.\n    *   Each wire should be a tappable button.\n\n2.  **Game Logic:**\n    *   If the player taps the **Red** wire before the timer reaches 0, they win the game.\n    *   If the player taps any wire other than the red one (Green, Yellow, Blue, White, Black), the bomb explodes and they lose.\n    *   If the timer reaches 0 before the player taps any wire, the bomb explodes and they lose.\n\n3.  **Win Screen:**\n    *   When the player wins, display a \"You Win!\" or \"Bomb Defused!\" message.\n    *   Include a \"Play Again\" button to restart the game.\n\n4.  **Lose Screen:**\n    *   When the player loses, display a \"KABOOM!\" or \"Game Over\" message.\n    *   Include a \"Try Again\" button to restart the game.\n\nThe app should have a simple, engaging interface suitable for a quick-play game. No user login or backend is required.\n","start_url":"/s/275291?addToHomeScreen","display":"standalone","background_color":"#ffffff","theme_color":"#ffffff","icons":[{"src":"https://s.asim.sh/icon-pwa.png","sizes":"192x192","type":"image/png"},{"src":"https://s.asim.sh/icon-pwa.png","sizes":"512x512","type":"image/png"}]}