Discover & Build Mini-Apps
@peepshow
Peepshow is an app created by a cam model specifically for cam models. It serves as a one-stop-shop for busy webcam performers, combining business management and personal assistant features.
**Key Features:**
1. **Scheduling and Time Management:**
- Stream Scheduler: Sync all your cam platforms for private shows.
- Custom Video Deadlines: Manage personal appointments and daily to-do lists.
- Routine Tracker: Keep track of scheduled go-lives, custom shoots, and content drops.
- Self-Care Reminders: Get prompts for hydration, workouts, and breaks.
2. **Stream Tracker:**
- Built-in Timer: Manage show lengths, breaks, and productivity sprints.
- Income Tracking: Dashboard to monitor income from various sites, including tips, customs, and offline sales.
- Tax Export: Generate income summaries for month-to-month or quarterly tax preparation.
- Receipt Keeper: Easily snap pictures of your receipts and invoices for tracking purposes.
3. **Customer Management (CRM):**
- Customer Notes: Record information about regulars, including their likes, new fetishes, birthdays, and wishlists.
- VIP Tagging: Label big spenders and regular tippers to prioritize follow-ups.
- Reminders: Set up thank-you note or direct message reminders.
4. **Content Planning:**
- Content Ideas and Planner: Schedule TikTok exposures or Snapchat clips, and keep track of filming status (pending, editing, posted).
- Ideal Bank: Jot down extras and nice touches to enhance your content.
5. **Self-Care Reminders:**
- Prompts to stretch, hydrate, and eat before streaming marathons.
6. **Analytics:**
- Track performance across platforms, determining peak times for engagement.
Peepshow will offer both a free version and a premium version, with the premium subscription priced at $2.99 per month.
**Additional Features:**
- **Safety and Privacy:** Block lists for users, track stalkers and time wasters, and filter notes on those who cancel or fail to pay.
- **Emergency Information:** Quick access to a panic button with pre-filled local authorities and trusted contacts.
With Peepshow, cam models can manage their business efficiently while also prioritizing their well-being.
@hans
Create a premium, native mobile app for immersive, adult voice-based role-playing with an AI. The app is designed for explicit fantasy scenarios and must provide a high degree of user customization and immersion.
The app must include the following core features:
1. **Onboarding & Age Gate:**
* Upon first launch, display a clear, one-time modal requiring the user to confirm they are of legal adult age.
* Follow this with a brief, skippable tutorial highlighting the key features: Character Creation, Scenario Library, and the Voice Chat interface.
2. **Character Creator & Personas:**
* Allow users to create, save, and manage multiple AI "Personas."
* For each Persona, the user can define:
* **Name:** A custom name for the AI character.
* **Voice:** Select from a diverse library of high-quality voice options (e.g., Deep, Soft, Accent A, Accent B).
* **Core Personality:** A short text description defining the character's traits, background, and disposition (e.g., "A stern but fair starship captain," "A mischievous forest spirit"). This text will be used to prime the AI.
* Users can select one of their saved Personas for each chat session.
3. **Scenario Hub:**
* This screen serves as the starting point for new sessions.
* It should offer two paths:
* **Freestyle Prompt:** A simple text input for users to write a completely custom, open-ended scenario.
* **Scenario Library:** A browsable, curated collection of pre-written scenarios categorized by theme (e.g., Sci-Fi, Fantasy, Historical, Modern). Each scenario provides a starting context for the role-play. Users should be able to save their favorite scenarios.
4. **Immersive Voice Chat Interface:**
* The central interaction screen. It must be minimalist and dark-themed to focus the user on the audio experience.
* **Core Controls:** A prominent "Hold to Speak" button.
* **Visual Feedback:** A subtle, ambient visualizer (e.g., soft pulsing waves or particles) that reacts to the AI's voice to enhance immersion. The visualizer's color or pattern could subtly shift based on the tone of the conversation.
* **Context Display:** A small, collapsible text area at the top showing the name of the selected AI Persona and the initial scenario prompt for reference.
* **AI Memory:** The AI must maintain context and memory throughout a single, continuous session.
5. **Session History & Journal:**
* A private "Journal" section where all past sessions are automatically saved.
* Each entry should be listed with the Persona name, scenario, and date.
* Tapping an entry opens a transcript of the chat. The user should have the option to resume the session from where they left off.
* All Journal data must be stored persistently in a database and linked securely to the individual user's account.
6. **User Settings:**
* A dedicated screen to manage app preferences.
* **Voice Management:** Add/edit/delete AI Personas.
* **Journal Management:** Ability to delete individual sessions or wipe the entire history.
* **Accessibility:** Options to adjust AI voice speed and volume.
User authentication, profiles, and data storage linked to the user are handled by the platform. The focus is on building the character creation, scenario management, and immersive voice chat features.
@pillowprynce
Project Idea:
Title: Synaptic Symphony: The Dream Weaver's Console
Description: A sprawling, collaborative web application that allows users to 'compose' and 'conduct' shared dreamscapes, translating abstract emotional states and subconscious narratives into interactive, evolving sensory environments. It's a digital loom for collective unconscious exploration, where every interaction subtly reshapes the dream's fabric for all participants.
Core Features:
- Emotional Resonance Engine: Users input abstract emotional states (e.g., 'verdant melancholy', 'crystalline anticipation'), which the AI translates into generative visual, auditory, and haptic (via haptic feedback devices) elements within the shared dreamscape.
- Narrative Thread Weaving: Participants can 'tag' specific dream elements with micro-narratives or symbolic interpretations, which then procedurally influence the evolution and interconnectedness of other elements in real-time.
- Subconscious Echo Chamber: A 'feedback loop' system where the collective interactions and emotional inputs of all users subtly influence the generative algorithms, causing the dreamscape to organically 'learn' and reflect the group's shared subconscious currents.
- Temporal Flux Controls: Users can collectively or individually manipulate the dreamscape's perceived flow of time, from hyper-accelerated sequences to glacial, suspended moments, altering the pace of narrative unfolding and sensory shifts.
(You can copy this text from the share options)
@yellowlaw
1. ΠΠ°Π·Π²Π°Π½ΠΈΠ΅ ΠΏΡΠΎΠ΅ΠΊΡΠ°: Cosmetic Scanner
2. ΠΠ»Π°Π²Π½Π°Ρ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΠΈΡ:
Π Π°Π·ΡΠ°Π±ΠΎΡΠ°ΡΡ ΠΊΡΠΎΡΡΠΏΠ»Π°ΡΡΠΎΡΠΌΠ΅Π½Π½ΠΎΠ΅ ΠΌΠΎΠ±ΠΈΠ»ΡΠ½ΠΎΠ΅ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅ Π΄Π»Ρ iOS ΠΈ Android, ΠΊΠΎΡΠΎΡΠΎΠ΅ Ρ ΠΏΠΎΠΌΠΎΡΡΡ ΠΈΡΠΊΡΡΡΡΠ²Π΅Π½Π½ΠΎΠ³ΠΎ ΠΈΠ½ΡΠ΅Π»Π»Π΅ΠΊΡΠ° ΡΠ°ΡΠΏΠΎΠ·Π½Π°Π΅Ρ Π±Π°Π½ΠΊΠΈ ΠΊΠΎΡΠΌΠ΅ΡΠΈΡΠ΅ΡΠΊΠΈΡ
ΡΡΠ΅Π΄ΡΡΠ² ΠΏΠΎ ΡΠΎΡΠΎΠ³ΡΠ°ΡΠΈΠΈ ΠΈ ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²Π»ΡΠ΅Ρ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ Π΄Π΅ΡΠ°Π»ΡΠ½ΡΡ, ΡΡΡΡΠΊΡΡΡΠΈΡΠΎΠ²Π°Π½Π½ΡΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ ΠΎ ΠΏΡΠΎΠ΄ΡΠΊΡΠ΅ Π½Π° ΡΡΡΡΠΊΠΎΠΌ ΠΈΠ»ΠΈ Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌ ΡΠ·ΡΠΊΠ΅.
3. ΠΠ»ΡΡΠ΅Π²ΡΠ΅ ΡΡΠ½ΠΊΡΠΈΠΈ:
Π°) Π‘ΠΊΠ°Π½ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΏΡΠΎΠ΄ΡΠΊΡΠ° ΡΠ΅ΡΠ΅Π· ΠΊΠ°ΠΌΠ΅ΡΡ:
Β· ΠΠ½ΡΠ΅ΡΡΠ΅ΠΉΡ: ΠΠΊΡΠ°Π½ Ρ ΠΊΠ½ΠΎΠΏΠΊΠΎΠΉ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ ΠΊΠ°ΠΌΠ΅ΡΡ ΠΈ ΠΎΠ±Π»Π°ΡΡΡΡ Π΄Π»Ρ Π·Π°Ρ
Π²Π°ΡΠ° ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ.
Β· ΠΡΠΎΡΠ΅ΡΡ: ΠΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ Π½Π°Π²ΠΎΠ΄ΠΈΡ ΠΊΠ°ΠΌΠ΅ΡΡ Π½Π° Π±Π°Π½ΠΊΡ (Π»ΡΠ±ΠΎΠ³ΠΎ ΡΠ°Π·ΠΌΠ΅ΡΠ°, ΠΏΠΎΠ΄ Π»ΡΠ±ΡΠΌ ΡΠ³Π»ΠΎΠΌ, ΠΏΡΠΈ ΡΠ°Π·Π½ΠΎΠΌ ΠΎΡΠ²Π΅ΡΠ΅Π½ΠΈΠΈ). ΠΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅ Π² ΡΠ΅Π°Π»ΡΠ½ΠΎΠΌ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ Π²ΡΠ΄Π΅Π»ΡΠ΅Ρ ΠΊΠΎΠ½ΡΡΡ Π±Π°Π½ΠΊΠΈ ΠΈ Π΄Π΅Π»Π°Π΅Ρ Π°Π²ΡΠΎΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠΉ ΡΠ½ΠΈΠΌΠΎΠΊ, ΠΊΠΎΠ³Π΄Π° ΠΏΡΠΎΠ΄ΡΠΊΡ Π½Π°Ρ
ΠΎΠ΄ΠΈΡΡΡ Π² ΡΠΎΠΊΡΡΠ΅.
Β· ΠΠ»ΡΡΠ΅ΡΠ½Π°ΡΠΈΠ²Π½Π°Ρ Π·Π°Π³ΡΡΠ·ΠΊΠ°: ΠΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ Π·Π°Π³ΡΡΠ·ΠΈΡΡ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΠ΅ ΠΈΠ· Π³Π°Π»Π΅ΡΠ΅ΠΈ ΡΡΡΡΠΎΠΉΡΡΠ²Π°.
Π±) AI-ΡΠ°ΡΠΏΠΎΠ·Π½Π°Π²Π°Π½ΠΈΠ΅ ΠΈ Π°Π½Π°Π»ΠΈΠ·:
Β· Π Π°ΡΠΏΠΎΠ·Π½Π°Π²Π°Π½ΠΈΠ΅: ΠΠ΅ΠΉΡΠΎΡΠ΅ΡΡ Π΄ΠΎΠ»ΠΆΠ½Π° ΡΠΎΡΠ½ΠΎ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΡΠΈΡΠΎΠ²Π°ΡΡ Π±ΡΠ΅Π½Π΄ ΠΈ Π½Π°Π·Π²Π°Π½ΠΈΠ΅ ΠΏΡΠΎΠ΄ΡΠΊΡΠ° ΠΏΠΎ ΡΡΠΈΠΊΠ΅ΡΠΊΠ΅, Π»ΠΎΠ³ΠΎΡΠΈΠΏΡ ΠΈ ΡΠΏΠ°ΠΊΠΎΠ²ΠΊΠ΅, ΠΈΠ³Π½ΠΎΡΠΈΡΡΡ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΡΠ΅ Π±Π»ΠΈΠΊΠΈ, Π½Π°Π΄ΠΏΠΈΡΠΈ ΠΈ ΡΠ°ΡΠ°ΠΏΠΈΠ½Ρ.
Β· ΠΠΎΠΈΡΠΊ Π΄Π°Π½Π½ΡΡ
: ΠΠΎΡΠ»Π΅ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΈΠΈ, AI-ΡΠΈΡΡΠ΅ΠΌΠ° (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, Π½Π° ΠΎΡΠ½ΠΎΠ²Π΅ LLM - Large Language Model) Π΄ΠΎΠ»ΠΆΠ½Π° ΠΏΡΠΎΡΠΊΠ°Π½ΠΈΡΠΎΠ²Π°ΡΡ Π±Π°Π·Ρ Π΄Π°Π½Π½ΡΡ
ΠΊΠΎΡΠΌΠ΅ΡΠΈΡΠ΅ΡΠΊΠΈΡ
ΡΡΠ΅Π΄ΡΡΠ², ΠΎΡΠΈΡΠΈΠ°Π»ΡΠ½ΡΠ΅ ΡΠ°ΠΉΡΡ Π±ΡΠ΅Π½Π΄ΠΎΠ², ΠΎΡΠ·ΡΠ²Ρ, Π½Π°ΡΡΠ½ΡΠ΅ ΠΎΠ±Π·ΠΎΡΡ ΠΈΠ½Π³ΡΠ΅Π΄ΠΈΠ΅Π½ΡΠΎΠ² (INCI) ΠΈ ΡΠ³Π΅Π½Π΅ΡΠΈΡΠΎΠ²Π°ΡΡ ΡΡΡΡΠΊΡΡΡΠΈΡΠΎΠ²Π°Π½Π½ΡΠΉ ΠΎΡΡΠ΅Ρ.
Π²) ΠΡΠ²ΠΎΠ΄ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ ΠΎ ΠΏΡΠΎΠ΄ΡΠΊΡΠ΅:
ΠΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ Π΄ΠΎΠ»ΠΆΠ½Π° ΠΎΡΠΎΠ±ΡΠ°ΠΆΠ°ΡΡΡΡ Π½Π° ΡΠΈΡΡΠΎΠΌ, Π»Π΅Π³ΠΊΠΎΡΠΈΡΠ°Π΅ΠΌΠΎΠΌ ΡΠΊΡΠ°Π½Π΅ Ρ ΠΈΠΊΠΎΠ½ΠΊΠ°ΠΌΠΈ. ΠΠ»ΠΎΠΊΠΈ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ:
1. ΠΠ°Π·Π²Π°Π½ΠΈΠ΅ ΠΈ Π±ΡΠ΅Π½Π΄: ΠΡΡΠΏΠ½ΡΠΌ ΡΡΠΈΡΡΠΎΠΌ.
2. ΠΠ°ΡΠ΅Π³ΠΎΡΠΈΡ: ΠΡΠ΅ΠΌ, ΡΡΠ²ΠΎΡΠΎΡΠΊΠ°, ΡΠΎΠ½Π΅Ρ, ΠΌΠ°ΡΠΊΠ° ΠΈ Ρ.Π΄.
3. Π’ΠΈΠΏ ΠΊΠΎΠΆΠΈ: (ΠΠΊΠΎΠ½ΠΊΠΈ + ΡΠ΅ΠΊΡΡ) ΠΠ°ΠΏΡΠΈΠΌΠ΅Ρ: "ΠΠ»Ρ ΠΆΠΈΡΠ½ΠΎΠΉ ΠΈ ΠΏΡΠΎΠ±Π»Π΅ΠΌΠ½ΠΎΠΉ ΠΊΠΎΠΆΠΈ", "ΠΠ»Ρ ΡΡΡ
ΠΎΠΉ ΠΈ ΡΡΠ²ΡΡΠ²ΠΈΡΠ΅Π»ΡΠ½ΠΎΠΉ ΠΊΠΎΠΆΠΈ", "Π£Π½ΠΈΠ²Π΅ΡΡΠ°Π»ΡΠ½ΠΎΠ΅".
4. ΠΠ°ΠΊ ΠΏΡΠΈΠΌΠ΅Π½ΡΡΡ: ΠΠΎΡΠ°Π³ΠΎΠ²Π°Ρ ΠΈΠ½ΡΡΡΡΠΊΡΠΈΡ (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, "ΠΠ°Π½ΠΎΡΠΈΡΡ ΡΡΡΠΎΠΌ ΠΈ Π²Π΅ΡΠ΅ΡΠΎΠΌ Π½Π° ΠΎΡΠΈΡΠ΅Π½Π½ΡΡ ΠΊΠΎΠΆΡ Π»ΠΈΡΠ° Π»Π΅Π³ΠΊΠΈΠΌΠΈ ΠΌΠ°ΡΡΠ°ΠΆΠ½ΡΠΌΠΈ Π΄Π²ΠΈΠΆΠ΅Π½ΠΈΡΠΌΠΈ").
5. ΠΠ»ΠΈΡΠ½ΠΈΠ΅ Π½Π° ΠΊΠΎΠΆΡ ΠΈ ΠΊΠ»ΡΡΠ΅Π²ΡΠ΅ ΡΠ²ΠΎΠΉΡΡΠ²Π°: Π‘ΠΏΠΈΡΠΎΠΊ ΠΎΡΠ½ΠΎΠ²Π½ΡΡ
ΡΡΡΠ΅ΠΊΡΠΎΠ² (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ: "Π£Π²Π»Π°ΠΆΠ½Π΅Π½ΠΈΠ΅", "Π‘ΡΠΆΠ΅Π½ΠΈΠ΅ ΠΏΠΎΡ", "ΠΠ½ΡΠΈ-ΡΠΉΠ΄ΠΆ", "ΠΡΠ²Π΅ΡΠ»Π΅Π½ΠΈΠ΅ ΠΏΠΈΠ³ΠΌΠ΅Π½ΡΠ°ΡΠΈΠΈ").
6. ΠΠ»ΡΡΠ΅Π²ΡΠ΅ Π°ΠΊΡΠΈΠ²Π½ΡΠ΅ ΠΊΠΎΠΌΠΏΠΎΠ½Π΅Π½ΡΡ: Π‘ΠΏΠΈΡΠΎΠΊ ΠΎΡΠ½ΠΎΠ²Π½ΡΡ
Π΄Π΅ΠΉΡΡΠ²ΡΡΡΠΈΡ
Π²Π΅ΡΠ΅ΡΡΠ² Ρ ΠΊΡΠ°ΡΠΊΠΈΠΌ ΠΏΠΎΡΡΠ½Π΅Π½ΠΈΠ΅ΠΌ ΠΈΡ
ΡΡΠ½ΠΊΡΠΈΠΈ (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ: "ΠΠΈΠ°Π»ΡΡΠΎΠ½ΠΎΠ²Π°Ρ ΠΊΠΈΡΠ»ΠΎΡΠ° - ΠΈΠ½ΡΠ΅Π½ΡΠΈΠ²Π½ΠΎΠ΅ ΡΠ²Π»Π°ΠΆΠ½Π΅Π½ΠΈΠ΅", "Π‘Π°Π»ΠΈΡΠΈΠ»ΠΎΠ²Π°Ρ ΠΊΠΈΡΠ»ΠΎΡΠ° - ΠΎΡΡΠ΅Π»ΡΡΠΈΠ²Π°Π½ΠΈΠ΅ ΠΈ Π±ΠΎΡΡΠ±Π° Ρ Π°ΠΊΠ½Π΅").
7. ΠΡΠ΅Π΄ΡΠΏΡΠ΅ΠΆΠ΄Π΅Π½ΠΈΡ: (ΠΡΠ»ΠΈ ΠΏΡΠΈΠΌΠ΅Π½ΠΈΠΌΠΎ) ΠΠ°ΠΏΡΠΈΠΌΠ΅Ρ: "ΠΠ΅ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΠ΅ΡΡΡ Π΄Π»Ρ ΠΊΠΎΠΆΠΈ Π²ΠΎΠΊΡΡΠ³ Π³Π»Π°Π·", "ΠΠ΅ΡΠ΅Π΄ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ΠΌ ΠΏΡΠΎΠ²Π΅Π΄ΠΈΡΠ΅ ΡΠ΅ΡΡ Π½Π° Π°Π»Π»Π΅ΡΠ³ΠΈΡ".
Π³) ΠΠ½ΠΎΠ³ΠΎΡΠ·ΡΡΠ½Π°Ρ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ°:
Β· Π―Π·ΡΠΊ ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ: Π ΡΡΡΠΊΠΈΠΉ.
Β· ΠΠ΅ΡΠ΅ΠΊΠ»ΡΡΠ΅Π½ΠΈΠ΅ ΡΠ·ΡΠΊΠ°: Π Π½Π°ΡΡΡΠΎΠΉΠΊΠ°Ρ
ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ Π΄ΠΎΠ»ΠΆΠ½Π° Π±ΡΡΡ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΠΏΠ΅ΡΠ΅ΠΊΠ»ΡΡΠΈΡΡ ΠΈΠ½ΡΠ΅ΡΡΠ΅ΠΉΡ ΠΈ Π²Π΅ΡΡ Π³Π΅Π½Π΅ΡΠΈΡΡΠ΅ΠΌΡΠΉ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π½Π° ΠΠ½Π³Π»ΠΈΠΉΡΠΊΠΈΠΉ ΡΠ·ΡΠΊ.
Β· ΠΠ°ΠΆΠ½ΠΎ: ΠΡΠ΅ ΡΠ΅ΠΊΡΡΡ, ΡΠ³Π΅Π½Π΅ΡΠΈΡΠΎΠ²Π°Π½Π½ΡΠ΅ AI, Π΄ΠΎΠ»ΠΆΠ½Ρ Π±ΡΡΡ Π΄ΠΎΡΡΡΠΏΠ½Ρ Π½Π° ΠΎΠ±ΠΎΠΈΡ
ΡΠ·ΡΠΊΠ°Ρ
.
4. Π’Π΅Ρ
Π½ΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΡΡΠ΅Π±ΠΎΠ²Π°Π½ΠΈΡ:
Β· ΠΠ»Π°ΡΡΠΎΡΠΌΡ: iOS (Π²Π΅ΡΡΠΈΡ 14.0 ΠΈ Π²ΡΡΠ΅) ΠΈ Android (Π²Π΅ΡΡΠΈΡ 10.0 ΠΈ Π²ΡΡΠ΅).
Β· Π’Π΅Ρ
Π½ΠΎΠ»ΠΎΠ³ΠΈΠΈ: React Native / Flutter / Kotlin Multiplatform (Π½Π° ΡΡΠΌΠΎΡΡΠ΅Π½ΠΈΠ΅ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ²) Π΄Π»Ρ ΠΊΡΠΎΡΡΠΏΠ»Π°ΡΡΠΎΡΠΌΠ΅Π½Π½ΠΎΠΉ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΈ.
Β· AI/ML ΠΠΎΠ΄ΡΠ»Ρ:
Β· ΠΠ»Ρ ΡΠ°ΡΠΏΠΎΠ·Π½Π°Π²Π°Π½ΠΈΡ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΠΉ: ΠΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ Π³ΠΎΡΠΎΠ²ΡΠ΅ ML-ΠΌΠΎΠ΄Π΅Π»ΠΈ (Google ML Kit, Apple's Vision Framework) ΠΈΠ»ΠΈ ΠΎΠ±ΡΡΠΈΡΡ ΠΊΠ°ΡΡΠΎΠΌΠ½ΡΡ ΠΌΠΎΠ΄Π΅Π»Ρ Π½Π° Π΄Π°ΡΠ°ΡΠ΅ΡΠ΅ ΠΈΠ·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΠΉ ΠΊΠΎΡΠΌΠ΅ΡΠΈΡΠ΅ΡΠΊΠΈΡ
Π±Π°Π½ΠΎΠΊ.
Β· ΠΠ»Ρ Π³Π΅Π½Π΅ΡΠ°ΡΠΈΠΈ ΠΊΠΎΠ½ΡΠ΅Π½ΡΠ°: ΠΠ½ΡΠ΅Π³ΡΠ°ΡΠΈΡ Ρ ΠΌΠΎΡΠ½ΠΎΠΉ LLM (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, GPT-4 ΠΎΡ OpenAI, ΠΈΠ»ΠΈ Π°Π½Π°Π»ΠΎΠ³ΠΈΡΠ½ΠΎΠΉ Ρ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡΡ ΡΠΎΠ½ΠΊΠΎΠΉ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ). ΠΠΎΠ΄Π΅Π»Ρ Π΄ΠΎΠ»ΠΆΠ½Π° Π±ΡΡΡ Π΄ΠΎΠΎΠ±ΡΡΠ΅Π½Π° Π½Π° ΡΠΏΠ΅ΡΠΈΠ°Π»ΠΈΠ·ΠΈΡΠΎΠ²Π°Π½Π½ΡΡ
Π΄Π°Π½Π½ΡΡ
ΠΏΠΎ ΠΊΠΎΡΠΌΠ΅ΡΠΎΠ»ΠΎΠ³ΠΈΠΈ ΠΈ Π΄Π΅ΡΠΌΠ°ΡΠΎΠ»ΠΎΠ³ΠΈΠΈ, ΡΡΠΎΠ±Ρ ΠΈΠ·Π±Π΅Π³Π°ΡΡ Π³Π°Π»Π»ΡΡΠΈΠ½Π°ΡΠΈΠΉ ΠΈ Π΄Π°Π²Π°ΡΡ ΡΠΎΡΠ½ΡΠ΅, ΠΏΡΠΎΠ²Π΅ΡΡΠ΅ΠΌΡΠ΅ Π΄Π°Π½Π½ΡΠ΅.
Β· ΠΠΈΠ·Π°ΠΉΠ½ (UI/UX): Π‘ΠΎΠ²ΡΠ΅ΠΌΠ΅Π½Π½ΡΠΉ, ΠΌΠΈΠ½ΠΈΠΌΠ°Π»ΠΈΡΡΠΈΡΠ½ΡΠΉ Π΄ΠΈΠ·Π°ΠΉΠ½ Π² ΡΡΠΈΠ»Π΅ "Neumorphism" ΠΈΠ»ΠΈ "Material Design". ΠΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ Π±ΡΡΡ ΠΈΠ½ΡΡΠΈΡΠΈΠ²Π½ΠΎ ΠΏΠΎΠ½ΡΡΠ½ΡΠΌ ΠΈ ΡΡΡΠ΅ΡΠΈΡΠ΅ΡΠΊΠΈ ΠΏΡΠΈΡΡΠ½ΡΠΌ. ΠΡΠ½ΠΎΠ²Π½ΡΠ΅ ΡΠ²Π΅ΡΠ°: ΡΠΏΠΎΠΊΠΎΠΉΠ½ΡΠ΅, ΠΏΠ°ΡΡΠ΅Π»ΡΠ½ΡΠ΅ ΡΠΎΠ½Π° (Π±Π΅Π»ΡΠΉ, Π±Π΅ΠΆΠ΅Π²ΡΠΉ, Π½Π΅ΠΆΠ½ΠΎ-Π·Π΅Π»Π΅Π½ΡΠΉ).
5. ΠΠΊΡΠ°Π½Ρ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ:
1. ΠΠΊΡΠ°Π½ Π·Π°ΠΏΡΡΠΊΠ° (Splash Screen): ΠΠΎΠ³ΠΎΡΠΈΠΏ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ.
2. ΠΠ»Π°Π²Π½ΡΠΉ ΡΠΊΡΠ°Π½: ΠΠΈΠ΄ΠΎΠΈΡΠΊΠ°ΡΠ΅Π»Ρ ΠΊΠ°ΠΌΠ΅ΡΡ Ρ ΠΊΠ½ΠΎΠΏΠΊΠΎΠΉ "Π‘ΠΊΠ°Π½ΠΈΡΠΎΠ²Π°ΡΡ". ΠΠ½ΠΎΠΏΠΊΠ° Π΄Π»Ρ Π΄ΠΎΡΡΡΠΏΠ° ΠΊ Π³Π°Π»Π΅ΡΠ΅Π΅.
3. ΠΠΊΡΠ°Π½ ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠ°: Π‘ΡΡΡΠΊΡΡΡΠΈΡΠΎΠ²Π°Π½Π½Π°Ρ ΠΊΠ°ΡΡΠΎΡΠΊΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠ° Ρ ΠΎΠΏΠΈΡΠ°Π½Π½ΠΎΠΉ Π²ΡΡΠ΅ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠ΅ΠΉ.
4. ΠΡΡΠΎΡΠΈΡ ΡΠΊΠ°Π½ΠΈΡΠΎΠ²Π°Π½ΠΈΠΉ: ΠΠΊΡΠ°Π½ ΡΠΎ ΡΠΏΠΈΡΠΊΠΎΠΌ Π²ΡΠ΅Ρ
ΡΠ°Π½Π΅Π΅ ΠΎΡΡΠΊΠ°Π½ΠΈΡΠΎΠ²Π°Π½Π½ΡΡ
ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ² (ΡΠΎΡ
ΡΠ°Π½ΡΠ΅ΡΡΡ Π»ΠΎΠΊΠ°Π»ΡΠ½ΠΎ Π½Π° ΡΡΡΡΠΎΠΉΡΡΠ²Π΅).
5. ΠΠ°ΡΡΡΠΎΠΉΠΊΠΈ: Π Π°Π·Π΄Π΅Π» Π΄Π»Ρ ΡΠΌΠ΅Π½Ρ ΡΠ·ΡΠΊΠ° (Π ΡΡΡΠΊΠΈΠΉ/ΠΠ½Π³Π»ΠΈΠΉΡΠΊΠΈΠΉ), ΠΏΠΎΠ»ΠΈΡΠΈΠΊΠ° ΠΊΠΎΠ½ΡΠΈΠ΄Π΅Π½ΡΠΈΠ°Π»ΡΠ½ΠΎΡΡΠΈ, ΠΎΠ±ΡΠ°ΡΠ½Π°Ρ ΡΠ²ΡΠ·Ρ.
6. Π‘ΠΈΡΡΠ΅ΠΌΠ° ΠΏΡΠΎΡΠΈΠ»Π΅ΠΉ: ΠΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ ΠΌΠΎΠΆΠ΅Ρ ΡΠΎΠ·Π΄Π°ΡΡ ΠΏΡΠΎΡΠΈΠ»Ρ Ρ ΡΠΊΠ°Π·Π°Π½ΠΈΠ΅ΠΌ ΡΠ²ΠΎΠ΅Π³ΠΎ ΡΠΈΠΏΠ° ΠΊΠΎΠΆΠΈ ΠΈ ΠΎΡΠ½ΠΎΠ²Π½ΡΡ
ΠΏΡΠΎΠ±Π»Π΅ΠΌ. ΠΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅ ΠΌΠΎΠΆΠ΅Ρ ΡΠΎΠ³Π΄Π° Π΄Π°Π²Π°ΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΠΈΠ·ΠΈΡΠΎΠ²Π°Π½Π½ΡΠ΅ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄Π°ΡΠΈΠΈ: "ΠΡΠΎΡ ΠΏΡΠΎΠ΄ΡΠΊΡ Π²Π°ΠΌ ΠΏΠΎΠ΄Ρ
ΠΎΠ΄ΠΈΡ/Π½Π΅ ΠΏΠΎΠ΄Ρ
ΠΎΠ΄ΠΈΡ, ΠΏΠΎΡΠΎΠΌΡ ΡΡΠΎ...".
Β· ΠΠ·Π±ΡΠ°Π½Π½ΠΎΠ΅: ΠΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΡΠΎΡ
ΡΠ°Π½ΡΡΡ ΠΏΠΎΠ½ΡΠ°Π²ΠΈΠ²ΡΠΈΠ΅ΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡ Π² ΠΎΡΠ΄Π΅Π»ΡΠ½ΡΠΉ ΡΠΏΠΈΡΠΎΠΊ.
Β· ΠΡΡΠ»Π°ΠΉΠ½-ΡΠ΅ΠΆΠΈΠΌ: ΠΠ°Π·ΠΎΠ²Π°Ρ ΡΡΠ½ΠΊΡΠΈΡ ΡΠ°ΡΠΏΠΎΠ·Π½Π°Π²Π°Π½ΠΈΡ ΠΈ ΠΈΡΡΠΎΡΠΈΡ ΡΠΊΠ°Π½ΠΈΡΠΎΠ²Π°Π½ΠΈΠΉ ΡΠ°Π±ΠΎΡΠ°ΡΡ Π±Π΅Π· ΠΈΠ½ΡΠ΅ΡΠ½Π΅ΡΠ° (ΡΠ»ΠΎΠΆΠ½ΠΎ, Π½ΠΎ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎ Ρ ΠΎΠ½Π΄Π΅Π²Π°ΠΉΡ ML-ΠΌΠΎΠ΄Π΅Π»ΡΠΌΠΈ).
@nypd
Create a native mobile app called "GeoTune" where users discover music by finding "Tune Drops" on a map.
The app's core functionality should include:
1. **Map Screen:**
* The main screen is an interactive map centered on the user's location.
* The map is populated with "Tune Drops" at fixed geographical coordinates.
* Each drop has an intrinsic rarity: Common, Uncommon, Rare, or Shiny. Represent each rarity with a different colored circle on the map.
2. **Drop Interaction and Reset Logic:**
* When a user taps a Tune Drop, the app reveals a song and the drop disappears from that user's map.
* The backend must track the collection time for each user and each drop individually.
* The drop reappears on the user's map only after its specific cooldown period has passed:
* **Common:** 10 minutes.
* **Uncommon:** 1 hour.
* **Rare:** 3 hours.
* **Shiny:** 12 hours.
3. **Song Reveal Screen:**
* Upon tapping a drop, a modal or new screen appears. It displays the song's title and artist and begins playback.
* The visual presentation of this screen should reflect the rarity of the drop collected.
4. **User Collection Screen:**
* A dedicated screen that lists all the songs the user has discovered.
* Each entry should show the song title, artist, and the rarity of the drop it came from.
5. **Backend Data Models:**
* **Song Model:** `title`, `artist`, `audioURL`.
* **Drop Model:** `latitude`, `longitude`, `rarity` (Common, Uncommon, Rare, Shiny).
* **User Collection Model:** This model must link a `user` to a `drop` and store a `lastCollectedTimestamp`. This is critical for managing the individual reset timers for each user. All data must be stored persistently in a database.
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